Thursday, July 29, 2010
Call of Duty Series
Wednesday, July 28, 2010
The 2009/10 FPS Craze
It had a lackluster story full of confusing moments, and the multiplayer was "Improved" with the bullshit lobby system called "IWNet" It completely removes the server list system that's worked so damn well for us the past 10 years and puts us in whatever servers they want, which usually have around 200~300 ping. This tells me that gaming is dying, if not already dead, now that companies are taking these bullshit ideas that fill people with rage and calling it "Innovative."
What has happened to the gaming industry I liked, when it was about making great games and a few million dollars along the way? Now it's all about milking things to hell and making all the money they can without giving a damn about the gamers.
Saturday, July 3, 2010
How to spot hackers
Guide to spot hackers on Call Of duty
Hackers do well to hide themselves, but there are still tiny details that hint that they are cheating. The best of hackers (our ex-member Jason, for example) are great at hiding it down to the smallest detail. Don't know why they try so hard, but they do. And I'm putting together a reference FAQ on how to spot them now. This list, which is being dubbed as a guide is dedicated to our servers, which are flowing with more and more hackers due to higher and higher traffic This is one of the many means I use to make sure that hackers don't get into our servers, let alone our community for long. Aimbots
Aimbots are by far, the easiest hacks to sight; when a user's crosshair jumps from player to player in a particular fashion. The crosshair will lock on until its target is dead, and will jump to the next player. Sometimes, hackers will wait until a player is directly in their sights to use their aimbot. But, there is a loophole in this method that makes hackers easier to spot: Horizontal and vertical mouse motion. Aimbots will primarily focus on horizontal motion against a target in front of them. If a player's aim happens to be good, their crosshair will still move vertically, even if by a small bit. Aimbot crosshairs just jump from player to player, whilst non hackers will actually take time to switch between different kill targets. Most aimbotters use light machine guns, by the way. They also have no recoil. Otherwise, an aim tool would be sort of useless.
Wall Hacks
If the hacker is wise, a wall hack can take quite some time to discover. For example, a player on ou
r servers recently, Zangetsu had a frightening score. It took a while, but his hacks (Wall) were eventually noticed and banned. If you want to know how good hackers hide their wall hacks, see the video KingMatt submitted from a game against .:YWG:.Jason. That video provides an excellent example on how "Hidden Wallhackers" can be sighted.
Recoil Removal Hacks (No Recoil)
They can be harder to sight with low recoil weapons, but, if they aren't used with a high recoil weapon, what's the point of having this hack? On light machine guns, this particular hack is popular. Especially the RPD. There's only one true way to tell the difference between no recoil and little recoil: Crosshair motion. If the crosshair is completely still while they shoot, and their screen doesn't move a bit, it's a hack. If it moves by even a tiny bit, then it's legit. The M4 Carbine can be pretty difficult to spot recoil hacks on.
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